8/24/2023 0 Comments Far cry 6 patch notesWhenever a card in our game copies an ability, it implicitly copies the whole text box. Gameplay Change: Now triggers On Reveals if the copied Ongoing card had one (no text change).ĭeveloper Note: Similarly, this is a change to better line up players' intuitions with outcomes. However, using Gambit in more traditional decks might be an interesting option. ![]() The Wong combo decks will suffer a bit, and perhaps need to start including something like Apocalypse or Swarm if they want to blow up the board. In addition to being inconsistent, Gambit's creative concept is "throwing" cards at your enemies–if you have no cards to throw, why would it work? Since this is a nerf, and Gambit's not a highly-played card, we're compensating him for that loss with +2 Power. Now must discard a card to destroy anything (no text change)ĭeveloper Note: For some time now, players have noted a confusing dissonance between Gambit's effect destroying cards whether you discard a card or not, while Arnim Zola must destroy his target in order to create copies of it. 3/3 - On Reveal: Discard a card from your hand. 3/1 - On Reveal: Discard a card from your hand. We recognize these adjustments may not be as harsh as some players expected, and we'll continue keeping a close eye on High Evolutionary in the weeks to come. This adjustment will remove that issue and also reduce the average Power of Hulk, especially in Lockjaw shells where players could often accumulate Energy without ever drawing Hulk at all. (if in hand or in play)ĭeveloper Note: Similarly, Hulk appears in every High Evolutionary shell we've been monitoring, and Hulk strongest there is–even given the unfortunate bug that doesn't count the last turn of the game, should you happen to have an Energy to spare. 6/12 - When you end a turn with unspent Energy, +2 Power. 6/12 - Ongoing: +2 Power for each turn you ended with unspent Energy. However, she's also winning more cubes overall than any other High Evolutionary card, so we're weakening her to meaningfully impact all of these decks. Wasp is specifically fantastic in conjunction with Lockjaw and Jane Foster, playing a more like a +4 bonus on two Lockjaw rolls than just an 0/3. 0/1 - On Reveal: Afflict a random enemy card here with -1 Power.ĭeveloper Note: Pretty simple–Wasp is too good. 0/1 - On Reveal: Afflict 2 random enemy cards here with -1 Power. To that end, we're shaving some Power off the two most-played cards in the kit. Even if each High Evolutionary deck is different, it can feel monotonous to get paired against them in succession. Some are better than others, and none of the three are explicitly problematic in Ranked play on any of our metrics, but we think there's still room to improve diversity at the top of the metagame. Many of these changes are to improve clarity and expectations surrounding cards that can have unusual interactions.įor the last month, High Evolutionary has proven itself strong enough to support three distinct decks within the metagame. Other than High Evolutionary over-performing and being a bit too popular for its own good, we don't have a lot of pressing issues to address in the metagame at this time. New visual and sound effects for the following cards: Now available in the Daily Offer section in the Shop for 800 Gold.ĭaily Offer Rewards: When you make 10 purchases in the Daily Offer Shop, you’re now rewarded with a bonus 2000 Collector's Tokens and one Premium Mystery Variant. Premium Mystery Variants: A new Mystery Variant type that only offers Rare or Super Rare Variants, and cannot contain Pixel Variants. This means that one in every 10 Collector’s Reserves are becoming Spotlight Caches. A Spotlight Cache will replace Collector’s Caches and Collector’s Reserves every 120CL. Spotlight Cache system will appear after you’ve passed Collection Level (CL) 500. Spotlight Cache is a brand new way to acquire newly released cards, Series 4 cards, and Series 5 cards. Here are the patch notes for Marvel Snap’s Jupdate, as shared by Second Dinner. ![]() While this update does feature some card adjustments, it most notably introduces Spotlight Caches, a new way to acquire cards. More testing is needed to see if the blurry rocks happen somewhere else or there's another blurry texture.Marvel Snap developer Second Dinner has dropped the newest patch for the comic book card battler. ![]() Tested on the beginning of the Pier map and the mountains are back to vanilla. Just replace with the textures from the original leveldata.xml in level.pak: Open \Levels\Pier\Level2.pak (it's a zip file) and open the leveldata.xml inside. ![]() Workaround: Replace the new textures with the old ones.
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